When I was given the opportunity to review the VisionTek
GeForce 3, I immediately jumped at the chance. With it's huge reputation preceding
it already, I was really looking forward to what I could 'persuade' this little green
card to do for me... After all, the lure of playing games on
a card with a Graphics Processing Unit (GPU) with over 57 million transistors says
|The Visiontek GeForce 3 came with only a small instruction manual. The 12.00 Detonator drivers came from nVidia's website. Cost is roughly $500CDN.
The Visiontek Geforce 3 card layout is based
almost exactly on
design, so the only luxury it comes with is a TV-output. With just about every GeForce 3 based
card on the market right now coming sitting on the shelves with price tags of over
$500CDN I was honestly quite happy there wasn't any software bundled. The software wouldn't
be able to take advantage of the GPU anyway's, it would just inflate
|Visiontek GeForce3 Specs|
|Speed of core (MHz)
GL 1.2 + DirectX 8|
|Amount of RAM (MB)
|Speed of RAM (MHz)
|Speed of RAM (GB/sec)
Resolutions/Maximum Refresh Rates
|TV-Out Max Res. (NTSC)
|TV-Out Max Res. (PAL)
Stepping back for a moment to the days when
the GeForce 2 Ultra was first introduced will bring us to the point when video cards actually
needed cooling solutions on their memory. What the GeForce 2 ultra did was represent
the first consumer-based video card that genuinely needed ramsinks - yes the Hercules Prophet 2 series had them
but that was more of a gimmick.
With the GeForce 3, the need is no less there and the same
proven cooling solutions is being utilized. However, there do seem to be some big gaps in the thermal
interface between the GPU and the BGA cooler.
Going back to the RAM, since I
didn't want to risk the chance of damaging the card by removing the factory installed
ramsinks to see what make and speed of the memory module was used we'll just have
to assume it's similar in speed to the 3.8ns Elite Semicon memory that was
on the MSI Starforce 822 Geforce 3 Card.
The two small sections of greenish ramsinks were bonded to the
memory by what looks like a grayish thermal adhesive, as you can see by this
little bit showing at the corner.