Quake III Arena is a First Person Shooter (FPS)
that revolutionized gaming as we know it. Using multiple light sources and
having graphics textures that can fill videocards, even after 3 years it's still
able to bring a cutting edge system to its knees.
Quake III Arena Fastest demo001 |
|
FSB |
FPS |
Ranking |
1. |
256MB Corsair XMS PC2400 (171 MHz CL2) |
311.2 |
|
2. |
256MB OCZ PC3000 (195 MHz CL2.5) |
323.1 |
|
3. |
256MB Mushkin PC2100 (133 MHz CL2) |
269.4 |
|
3. |
256MB Mushkin PC2100 (178 MHz CL2) |
326.4 |
|
Quake III Arena Fastest nv15demo |
|
FSB |
FPS |
Ranking |
1. |
256MB Corsair XMS PC2400 (171 MHz CL2) |
87.4 |
|
2. |
256MB OCZ PC3000 (195 MHz CL2.5) |
89.1 |
|
3. |
256MB Mushkin PC2100 (133 MHz CL2) |
78.1 |
|
4. |
256MB Mushkin PC2100 (178 MHz CL2) |
92.3 |
|
Quake
III here just loves the Mushkin DDR. In fact even the OCZ PC3000 DDR can't keep
up with the Mushkin even though it's running at 195 MHz FSB! It does seem odd
since the OCZ offers more memory bandwidth according to Sandra. Then again Sandra is only
theoretical.
Return to Castle Wolfenstein is a relatively new
game benchmark. However, RTCW takes up where Quake III left off and continues to
form the basis of the first person shooter system stressing that QIII has become
a hallmark for. Based upon the Quake III engine, RTCS is obviously going to be
quite taxing on even a top end system. Higher numbers denote faster frames per
second (FPS), and hence, better performance.
RTCW Normal 640x480 atdemo6 |
|
FSB |
FPS |
Ranking |
1. |
256MB Corsair XMS PC2400 (171 MHz CL2) |
65.8 |
|
2. |
256MB OCZ PC3000 (195 MHz CL2.5) |
66.3 |
|
3. |
256MB Mushkin PC2100 (133 MHz CL2) |
60.7 |
|
4. |
256MB Mushkin PC2100 (178 MHz CL2) |
67.4 |
|
RTCW Normal 640x480 atdemo8 |
|
FSB |
FPS |
Ranking |
1. |
256MB Corsair XMS PC2400 (171 MHz CL2) |
183.7 |
|
2. |
256MB OCZ PC3000 (195 MHz CL2.5) |
187.1 |
|
3. |
256MB Mushkin PC2100 (133 MHz CL2) |
168.1 |
|
4. |
256MB Mushkin PC2100 (178 MHz CL2) |
190.4 |
|
It's not
surprising that RTCW paints the same picture as Quake
III since it's based that exact same engine. Here the Mushkin High Performance DDR
gets numbers we've never seen before in our labs with RTCW.
Conclusions:
Mushkin
has certainly come back into the DDR fray with some very nice memory
here, and coupled with the AMD AthlonXP 2000+ it
is a deadly fast force. While not having as much theoretical memory
bandwidth as the OCZ PC3000 because of the faster memory timings, it is often times
able to beat the (overclocked) PC3000 memory and beat arch rival Corsair.
We were
glad that Mushkin took the extra time and added some
swanky aluminum heat spreaders to the RAM since they did get quite hot during
testing. It's nice to see a company go the extra step for their
customers.
About the
only complaint we have with the
Mushkin Enhanced High Performance DDR RAM is the name. It's a pain in
the butt to type out ;-) We're not sure if all of the Enhanced RAM Mushkin produces will
run at 178 MHz FSB with the memory settings maxed out, but hopefully they
will come close so that this particular stick is representative of the whole
lot.