3DMark2001 SE is the latest installment in
the 3DMark series by MadOnion. By combining DirectX8 support with completely new
graphics, it continues to provide good overall system benchmarks. 3DMark2001 SE
has been created in cooperation with the major 3D accelerator and processor
manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming technology to test
a system's true performance abilities. Tests include: DirectX8 Vertex Shaders,
Pixel Shaders and Point Sprites, DOT3 and Environment Mapped Bump Mapping,
support for Full Scene Anti-aliasing and Texture Compression and two game tests
using Ipion real-time physics. Higher 3DMark scores denote better
performance.
3DMark2001SE
Benchmark Results |
|
Motherboard (FSB/Memory) |
3DMarks |
Ranking |
1. |
512MB TwinMOS PC3200
(166/333 MHz) |
15761 |
|
2. |
512MB Corsair XMS3200 LL (166/333 MHz) |
15724 |
|
3. |
512MB Corsair XMS3200 LL (210/420 MHz) |
16352 |
|
Unfortunately here we're pretty much all CPU limited, that's
why the scores are so close to each other. Still we certainly have come a long
way in two years, I remember when a top of the line system could only score
4k!
Quake III Arena is a First Person Shooter (FPS)
that revolutionized gaming as we know it. Using multiple light sources and
having graphics textures that can fill videocards, even after 3 years it's still
able to bring a cutting edge system to its knees.
Quake III
Arena Fastest demo001 (SYSTEM) |
|
Motherboard (FSB/Memory) |
3DMarks |
Ranking |
1. |
512MB TwinMOS PC3200
(166/333 MHz) |
368.1 |
|
2. |
512MB Corsair XMS3200 LL (166/333 MHz) |
368.3 |
|
3. |
512MB Corsair XMS3200 LL (210/420 MHz) |
407.4 |
|
Quake III
Arena Fastest nv15demo (CPU STRESS) |
|
Motherboard (FSB/Memory) |
3DMarks |
Ranking |
1. |
512MB TwinMOS PC3200
(166/333 MHz) |
105.7 |
|
2. |
512MB Corsair XMS3200 LL (166/333 MHz) |
105.7 |
|
3. |
512MB Corsair XMS3200 LL (210/420 MHz) |
118.1 |
|
Those are certainly some high 3DMark framerates!
Overclocking allows the system to break the magical 400 fps barrier!