3DMark2001SE is the latest installment in the 3DMark series
by MadOnion. By combining DirectX8 support with completely new graphics, it
continues to provide good overall system benchmarks. 3DMark2001SE has been
created in cooperation with the major 3D accelerator and processor manufacturers
to provide a reliable set of diagnostic tools. The suite demonstrates 3D gaming
performance by using real-world gaming technology to test a system's true
performance abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders and
Point Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full Scene
Anti-aliasing and Texture Compression and two game tests using Ipion real-time
physics.
Higher
numbers denote better performance.
3DMark2001SE Benchmark Results with
AF |
|
Video
Card |
FPS |
Ranking |
1. |
MSI
FX5200-TDR128 2x AF |
7779 |
|
2. |
MSI
FX5200-TDR128 4x AF |
7208 |
|
3. |
MSI
FX5200-TDR128 8x AF |
6726 |
|
GeForce4
class videocards use to suffer a huge performance loss when AF is enabled. It's
clear that nVIDIA fixed the AF bug with their new GeForceFX GPU's.
Quake III
Arena is a First Person Shooter (FPS) that revolutionized gaming as we know it.
Using multiple light sources and having graphics textures that can fill
videocards, even after 3 years it's still able to bring a cutting edge system to
its knees.
Quake III Arena MAX 1024x768 demo001 with
AA |
|
Video
Card |
FPS |
Ranking |
1. |
MSI
FX5200-TDR128 2x AF |
163.8 |
|
2. |
MSI
FX5200-TDR128 4x AF |
153.1 |
|
3. |
MSI
FX5200-TDR128 8x AF |
147.9 |
|
Like we see in 3DMark2001, AF does not degrade
performance by too much.