Quake III Arena is a First Person Shooter (FPS)
that revolutionized gaming as we know it. Using multiple light sources and
having graphics textures that can fill videocards.
Quake III
Arena Fastest demo001 (SYSTEM) |
|
Processor |
FPS |
Ranking |
1. |
Pentium 4 3.0C/MSI
i875P (200/400) |
478.2 |
|
2. |
Pentium 4 3.0C/Epox i875P (200/400) |
492.5 |
|
3. |
Pentium 4 3.0C/MSI
i865PE (200/400) |
456.4 |
|
4. |
Pentium 4 3.0C/Abit
i865PE (200/400) |
454.7 |
|
5. |
Pentium 4 3.0C/Asus i875P (200/400) |
495.6 |
|
6. |
Pentium 4 3.0C/Asus i875P (225/360) |
537 |
|
Quake III
Arena Fastest nv15demo (CPU STRESS) |
|
Processor |
FPS |
Ranking |
1. |
Pentium 4 3.0C/MSI
i875P (200/400) |
129 |
|
2. |
Pentium 4 3.0C/Epox i875P (200/400) |
135.9 |
|
3. |
Pentium 4 3.0C/MSI
i865PE (200/400) |
122.6 |
|
4. |
Pentium 4 3.0C/Abit
i865PE (200/400) |
122.7 |
|
5. |
Pentium 4 3.0C/Asus i875P (200/400) |
137.5 |
|
6. |
Pentium 4 3.0C/Asus i875P (225/360) |
145.6 |
|
I have
gotten a lot of e-mails from readers asking me why I still use Quake III even
though it's almost four years old. The reason is simple, it's still a great
application at showing bandwidth and performance differences between platforms.
Unreal Tournament 2003 Demo |
Source: Epic |
|
Unreal Tournament 2003 is the sequel to 1999's
multiple 'Game of the Year' award winner. It uses the very latest Unreal Engine
technology - where graphics, sound and game play are taken beyond the bleeding
edge. Unreal Tournament 2003 employs the use of Vertex as well as Pixel Shaders
and it's recommended that you use a DirectX 8 videocard to get the most out of
the game.
UT2003 shows a small performance difference between the
i865PE and i875P based motherboards. Again here the Asus P4C800 does very
well.