Quake III Arena is a First Person Shooter (FPS)
that revolutionized gaming as we know it. Using multiple light sources and
having graphics textures that can fill videocards, even after 3 years it's still
able to bring a cutting edge system to its knees.
Quake III
Arena Fastest demo001 (SYSTEM) |
|
Processor |
FPS |
Ranking |
1. |
Pentium 4 3.0C/AOpen
i875P (200/400) |
478.2 |
|
2. |
Pentium 4 3.0C/MSI i875P (200/400) |
478.2 |
|
3. |
Pentium 4 3.0C/MSI
i865PE (200/400) |
456.4 |
|
4. |
Pentium 4 3.0C/Abit
i865PE (200/400) |
454.7 |
|
5. |
Pentium 4 3.0C/Epox i875P (200/400) |
492.5 |
|
6. |
Pentium 4 3.0C/Epox i875P (216/432) |
526 |
|
Quake III
Arena Fastest nv15demo (CPU STRESS) |
|
Processor |
FPS |
Ranking |
1. |
Pentium 4 3.0C/AOpen
i875P (200/400) |
129 |
|
2. |
Pentium 4 3.0C/MSI i875P (200/400) |
129 |
|
3. |
Pentium 4 3.0C/MSI
i865PE (200/400) |
122.6 |
|
4. |
Pentium 4 3.0C/Abit
i865PE (200/400) |
122.7 |
|
5. |
Pentium 4 3.0C/Epox i875P (200/400) |
135.9 |
|
6. |
Pentium 4 3.0C/Epox i875P (216/432) |
141.3 |
|
Wow! It
looks like Epox optimized their board for performance! The 4PCA3+ is almost able
to break 500 fps at stock speeds!
Unreal Tournament 2003 Demo |
Source: Epic |
|
Unreal Tournament 2003 is the sequel to 1999's
multiple 'Game of the Year' award winner. It uses the very latest Unreal Engine
technology - where graphics, sound and game play are taken beyond the bleeding
edge. Unreal Tournament 2003 employs the use of Vertex as well as Pixel Shaders
and it's recommended that you use a DirectX 8 videocard to get the most out of
the game.
Like we saw in Quake III Arena, the Epox 4PCA3+ performs
very well in
UT2003!