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Sapphire includes all of the complementary hardware you need, including a power extension, a DVI-to-VGA adapter, and an S-Video-to-composite adapter for output to a television.
79% Rating:
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Benchmarks: Quake III Arena
Quake III Arena is a First Person Shooter (FPS)
that revolutionized gaming as we know it. Using multiple light sources and
having graphics textures that can fill videocards, even after 3 years it's still
able to bring a cutting edge system to its knees.
Each of these tests was run with the 'four'
demo.
QIII Arena - 1280x1024 |
Videocard |
FPS |
Ranking |
NVIDIA GeForce FX 5900 Ultra |
311.4 |
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NVIDIA GeForce FX 5950 Ultra |
317 |
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ATI Radeon 9800 Pro |
293 |
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Sapphire ATI Radeon 9800 XT |
307.9 |
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4xAA 8xAF |
FPS |
Ranking |
NVIDIA GeForce FX 5900 Ultra |
167.1 |
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NVIDIA GeForce FX 5950 Ultra |
172.5 |
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ATI Radeon 9800 Pro |
165.6 |
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Sapphire ATI Radeon 9800 XT |
201.2 |
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Quake III is an older game, yet its 3D
engine is featured in many of the games played today. As you can
see, all of today's best graphics hardware is wholly capable of plowing through the
latest build at frame rates in excess of 200.
QIII Arena - 1600x1200 |
Videocard |
FPS |
Ranking |
NVIDIA GeForce FX 5900 Ultra |
246.4 |
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NVIDIA GeForce FX 5950 Ultra |
254.8 |
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ATI Radeon 9800 Pro |
230.1 |
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Sapphire ATI Radeon 9800 XT |
248.6 |
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4xAA 8xAF |
FPS |
Ranking |
NVIDIA GeForce FX 5900 Ultra |
131.3 |
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NVIDIA GeForce FX 5950 Ultra |
136.2 |
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ATI Radeon 9800 Pro |
119.2 |
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Sapphire ATI Radeon 9800 XT |
145.4 |
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NVIDIA's GeForce FX 5950 Ultra
establishes a two percent lead at 1600x1200, which can hardly be considered
perceptible. In order to apply a little more pressure to the hardware in
question, we enabled 4x multi-sample anti-aliasing and 8x anisotropic filtering in each of
the cards' driver control panels.
Running the same
benchmark, the roles reverse, and Sapphire's RADEON 9800 XT picks up a seven
percent lead at 1600x1200. Admittedly, it'd still be hard to tell between the
two during actual game play.
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