A
completely rewritten 3D engine based on DirectX8 encompasses many visual effects
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you
can hide in them), many new engine, shield, weapon and explosion effects.
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a
previously unseen level of detail.
The Asus
A9800XT/TVD/256 performs exactly as we'd expect it to but not quite as fast as
the high end nVIDIA cards.
More of the
same results here, the Asus 9800XT card is just about as good as it
gets.
Unreal Tournament 2003 |
Source:Epic |
|
Unreal
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award
winner. It uses the very latest Unreal Engine technology - where graphics, sound
and game play are taken beyond the bleeding edge. Unreal Tournament 2003 employs
the use of Vertex as well as Pixel Shaders and it's recommended that you use a
DirectX 8 videocard to get the most out of the game.
You can
use any card at 1024x768 and probably wouldn't notice the difference.
At
1600x1200 the mid level cards start to slow down quite a bit while the high
flying Asus Radeon 9800XT still performs great.