By
combining DirectX8 support with completely new graphics, 3DMark2001 SE continues
to provide good overall system benchmarks. 3DMark2001SE has been created in
cooperation with the major 3D accelerator and processor manufacturers to provide
a reliable set of diagnostic tools. The suite demonstrates 3D gaming performance
by using real-world gaming technology to test a system's true performance
abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders and Point
Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full Scene
Anti-aliasing and Texture Compression and two game tests using Ipion real-time
physics.
Higher
numbers denote better performance.
Despite
turning on AA and AF, the Gigabyte GV-RX70P256V is able to keep above 10k for
all tests!
A
completely rewritten 3D engine based on DirectX8 encompasses many visual effects
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you
can hide in them) and many new engine, shield, weapon and explosion effects.
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a
previously unseen level of detail.
Even with
both AA and AF enabled the Gigabyte GV-RX70P256V provides perfectly playable
frame rates. ATi's GPU is showing some serious muscle on these tests.
Anisotropic Filtering has almost no performance penalty!