The
Comanche 4 benchmark demo is a unique test as it represents a real-world gaming
experience. It contains the single player "Eagle's Talon" mission from the game
as well as a detailed cinematic. This DirectX 8.1 benchmark demo will measure
your system's performance in the standard frames per second format. The
benchmark was run with audio disabled.
Comanche 4 |
640x480 |
FPS |
Ranking |
Epox 9NDA3+ (NF3 Ultra 200/400) A64 4000+ |
79.51 |
|
Gigabyte GA-K8NXP-9 (NF4 Ultra 200/400) A64
4000+ |
80.54 |
|
ASRock K8 Combo-Z/ASR (Ali M1689 200/400) A64
4000+ |
78.26 |
|
ASRock K8 Combo-Z/ASR (Ali M1689 200/400) A64
3200+ |
66.16 |
|
AOpen n250a-FR (NF3 250 200/400) A64 3200+ |
67.29 |
|
In Comanche 4, framerates from the AOpen n250a-FR
motherboard are quite a bit lower than its high end counterparts. The Athlon64
3200+ simply doesn't have enough power to compete here.
A
completely rewritten 3D engine based on DirectX8 encompasses many visual effects
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you
can hide in them) and many new engine, shield, weapon and explosion effects.
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a
previously unseen level of detail.
X2 The
Threat |
640x480 |
FPS |
Ranking |
Epox 9NDA3+ (NF3 Ultra 200/400) A64 4000+ |
198.56 |
|
Gigabyte GA-K8NXP-9 (NF4 Ultra 200/400) A64
4000+ |
197.482 |
|
ASRock K8 Combo-Z/ASR (Ali M1689 200/400) A64
4000+ |
189.189 |
|
ASRock K8 Combo-Z/ASR (Ali M1689 200/400) A64
3200+ |
170.787 |
|
AOpen n250a-FR (NF3 250 200/400) A64 3200+ |
167.462 |
|
While the AOpen n250a-FR is not quite as fast as the
other systems, it still does well. We shouldn't be surprised by this, as any
Athlon 64-based system is going to be an excellent gaming platform.
Unreal Tournament
2003 |
Source:
Epic |
|
Unreal
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award
winner. It uses the very latest Unreal Engine technology - where graphics, sound
and game play are taken beyond the bleeding edge. Unreal Tournament 2003 employs
the use of Vertex as well as Pixel Shaders and it's recommended that you use a
DirectX 8 videocard to get the most out of the game.
UT2003 -
Flyby: |
640x480 |
FPS |
Ranking |
Epox 9NDA3+ (NF3 Ultra 200/400) A64 4000+ |
346.19 |
|
Gigabyte GA-K8NXP-9 (NF4 Ultra 200/400) A64
4000+ |
357.077 |
|
ASRock K8 Combo-Z/ASR (Ali M1689 200/400) A64
4000+ |
342.59 |
|
ASRock K8 Combo-Z/ASR (Ali M1689 200/400) A64
3200+ |
293.32 |
|
AOpen n250a-FR (NF3 250 200/400) A64 3200+ |
298.66 |
|
UT2003 -
Botmatch: |
640x480 |
FPS |
Ranking |
Epox 9NDA3+ (NF3 Ultra 200/400) A64 4000+ |
109.58 |
|
Gigabyte GA-K8NXP-9 (NF4 Ultra 200/400) A64
4000+ |
112.15 |
|
ASRock K8 Combo-Z/ASR (Ali M1689 200/400) A64
4000+ |
107.93 |
|
ASRock K8 Combo-Z/ASR (Ali M1689 200/400) A64
3200+ |
92.34 |
|
AOpen n250a-FR (NF3 250 200/400) A64 3200+ |
94 |
|
The AOpen n250a-FR proves its superiority over the other
3200+ system in our test, but it can't quite keep up with the faster
machines.