Real-time
editing, bump mapping, static lights, network system, integrated physics system,
shaders, shadows, and a dynamic music system are just some of the state
of-the-art features that the CryENGINE offers. The game was set to Ultra quality
and the Ubisoft's Regulator and Training demos were run.
CryTek FarCry 1.33: |
UQ Regulator 1024x768: |
FPS |
Ranking |
Asus EAX1900XTX
2DHTV/512M/A |
115.87 |
|
Asus
EAX1950PRO/HTDP/256M/A |
117.69 |
|
MSI
NX8800GTX-T2D768E |
124.21 |
|
Foxconn
FV-N88SMCD2-ONOC |
126.13 |
|
MSI
NX8800GTS-T2D320E-HD-OC |
115.3 |
|
GeForce 8600GTS SLI |
123.48 |
|
Foxconn 8600GTS-256 |
116.48 |
|
MSI
NX8600GTS-T2D256E-OC |
117.73 |
|
MSI
NX7950GX2-T2D1GE |
118.75 |
|
MSI
NX7900GTX-T2D512E |
122.88 |
|
MSI
NX7900GS-T2D512E-OC |
113.26 |
|
Gigabyte
GV-NX76T256D-RH |
110.03 |
|
Biostar Sigma-Gate
GeForce 7600GS |
102.56 |
|
Albatron 8600GT-256 |
105.18 |
|
Albatron 8600GT-256 (712/1760) |
119.15 |
|
UQ Training 1024x768: |
FPS |
Ranking |
Asus EAX1900XTX
2DHTV/512M/A |
131.43 |
|
Asus
EAX1950PRO/HTDP/256M/A |
130.58 |
|
MSI
NX8800GTX-T2D768E |
137.25 |
|
Foxconn
FV-N88SMCD2-ONOC |
137.81 |
|
MSI
NX8800GTS-T2D320E-HD-OC |
127.59 |
|
GeForce 8600GTS SLI |
136.92 |
|
Foxconn 8600GTS-256 |
130.69 |
|
MSI
NX8600GTS-T2D256E-OC |
131.94 |
|
MSI NX7950GX2-T2D1GE |
129.18 |
|
MSI
NX7900GTX-T2D512E |
134.36 |
|
MSI
NX7900GS-T2D512E-OC |
124.41 |
|
Gigabyte
GV-NX76T256D-RH |
119.26 |
|
Biostar Sigma-Gate
GeForce 7600GS |
108.29 |
|
Albatron 8600GT-256 |
112.64 |
|
Albatron 8600GT-256 (712/1760) |
135.62 |
|
UQ Regulator 1600x1200: |
FPS |
Ranking |
Asus EAX1900XTX
2DHTV/512M/A |
108.28 |
|
Asus
EAX1950PRO/HTDP/256M/A |
94.26 |
|
MSI
NX8800GTX-T2D768E |
122.19 |
|
Foxconn
FV-N88SMCD2-ONOC |
119.11 |
|
MSI
NX8800GTS-T2D320E-HD-OC |
112.11 |
|
GeForce 8600GTS SLI |
109.53 |
|
Foxconn 8600GTS-256 |
70.3 |
|
MSI
NX8600GTS-T2D256E-OC |
71.38 |
|
MSI NX7950GX2-T2D1GE |
117.08 |
|
MSI
NX7900GTX-T2D512E |
112.5 |
|
MSI
NX7900GS-T2D512E-OC |
97.63 |
|
Gigabyte
GV-NX76T256D-RH |
66.06 |
|
Biostar Sigma-Gate
GeForce 7600GS |
56.36 |
|
Albatron 8600GT-256 |
58.37 |
|
Albatron 8600GT-256 (712/1760) |
69.47 |
|
UQ Training 1600x1200: |
FPS |
Ranking |
Asus EAX1900XTX
2DHTV/512M/A |
120.36 |
|
Asus
EAX1950PRO/HTDP/256M/A |
106.7 |
|
MSI
NX8800GTX-T2D768E |
136.02 |
|
Foxconn
FV-N88SMCD2-ONOC |
131.12 |
|
MSI
NX8800GTS-T2D320E-HD-OC |
124.26 |
|
GeForce 8600GTS SLI |
121.42 |
|
Foxconn 8600GTS-256 |
84.36 |
|
MSI
NX8600GTS-T2D256E-OC |
85.68 |
|
MSI NX7950GX2-T2D1GE |
129.1 |
|
MSI
NX7900GTX-T2D512E |
120.3 |
|
MSI
NX7900GS-T2D512E-OC |
103.38 |
|
Gigabyte
GV-NX76T256D-RH |
71.5 |
|
Biostar Sigma-Gate
GeForce 7600GS |
60.04 |
|
Albatron 8600GT-256 |
64.42 |
|
Albatron 8600GT-256 (712/1760) |
82.92 |
|
In FarCry the Geforce 8600GT GPU is a little stressed
when resolutions are pushed to their max. If you overclock the card, you'll see
performance about par with a GeForce 8600GTS. Memory bandwidth is really what
holds the GeForce 8600GT GPU back.
Ubisoft Splinter Cell: Chaos Theory
1.08 |
Source: Ubisoft |
|
State of
the art graphics and sound technology collide to produce the most breathtaking
gaming experience on any console. Advanced physics modeling enables rag doll
physics, particle effects, and Seamlessly dynamic environments.
Ubisoft Splinter Cell: Chaos Theory
1.08 |
1024x768 SM1: |
Points |
Ranking |
Asus EAX1900XTX
2DHTV/512M/A |
139.885792 |
|
Asus
EAX1950PRO/HTDP/256M/A |
64.443943 |
|
MSI
NX8800GTX-T2D768E |
199.735253 |
|
Foxconn
FV-N88SMCD2-ONOC |
196.231297 |
|
MSI
NX8800GTS-T2D320E-HD-OC |
195.397807 |
|
GeForce 8600GTS SLI |
179.517733 |
|
Foxconn 8600GTS-256 |
118.20247 |
|
MSI
NX8600GTS-T2D256E-OC |
117.641941 |
|
MSI NX7950GX2-T2D1GE |
178.469615 |
|
MSI
NX7900GTX-T2D512E |
144.763566 |
|
MSI
NX7900GS-T2D512E-OC |
118.241618 |
|
Gigabyte
GV-NX76T256D-RH |
70.675839 |
|
Biostar Sigma-Gate
GeForce 7600GS |
60.732844 |
|
Albatron 8600GT-256 |
98.14763215 |
|
Albatron 8600GT-256 (712/1760) |
113.8453279 |
|
1600x1200 SM1: |
Points |
Ranking |
Asus EAX1900XTX
2DHTV/512M/A |
87.584383 |
|
Asus
EAX1950PRO/HTDP/256M/A |
106.88449 |
|
MSI
NX8800GTX-T2D768E |
159.620465 |
|
Foxconn
FV-N88SMCD2-ONOC |
123.64561 |
|
MSI
NX8800GTS-T2D320E-HD-OC |
125.935686 |
|
GeForce 8600GTS SLI |
108.197255 |
|
Foxconn 8600GTS-256 |
58.229833 |
|
MSI
NX8600GTS-T2D256E-OC |
58.04113 |
|
MSI NX7950GX2-T2D1GE |
118.73259 |
|
MSI
NX7900GTX-T2D512E |
83.9432 |
|
MSI
NX7900GS-T2D512E-OC |
66.05565 |
|
Gigabyte
GV-NX76T256D-RH |
38.890503 |
|
Biostar Sigma-Gate
GeForce 7600GS |
32.680666 |
|
Albatron 8600GT-256 |
44.77862179 |
|
Albatron 8600GT-256 (712/1760) |
53.1548932 |
|
1024x768 SM3: |
Points |
Ranking |
Asus EAX1900XTX
2DHTV/512M/A |
112.278394 |
|
Asus
EAX1950PRO/HTDP/256M/A |
82.984486 |
|
MSI
NX8800GTX-T2D768E |
174.862607 |
|
Foxconn
FV-N88SMCD2-ONOC |
139.046478 |
|
MSI
NX8800GTS-T2D320E-HD-OC |
142.313627 |
|
GeForce 8600GTS SLI |
145.612628 |
|
Foxconn 8600GTS-256 |
82.387783 |
|
MSI
NX8600GTS-T2D256E-OC |
83.591378 |
|
MSI NX7950GX2-T2D1GE |
151.834762 |
|
MSI
NX7900GTX-T2D512E |
112.126407 |
|
MSI
NX7900GS-T2D512E-OC |
89.210489 |
|
Gigabyte
GV-NX76T256D-RH |
53.555388 |
|
Biostar Sigma-Gate
GeForce 7600GS |
44.737425 |
|
Albatron 8600GT-256 |
73.86451239 |
|
Albatron 8600GT-256 (712/1760) |
77.15974651 |
|
1600x1200 SM3: |
Points |
Ranking |
Asus EAX1900XTX
2DHTV/512M/A |
64.317715 |
|
Asus
EAX1950PRO/HTDP/256M/A |
45.692169 |
|
MSI
NX8800GTX-T2D768E |
98.310611 |
|
Foxconn
FV-N88SMCD2-ONOC |
73.352521 |
|
MSI
NX8800GTS-T2D320E-HD-OC |
75.407716 |
|
GeForce 8600GTS SLI |
77.931571 |
|
Foxconn 8600GTS-256 |
40.748037 |
|
MSI
NX8600GTS-T2D256E-OC |
41.401805 |
|
MSI NX7950GX2-T2D1GE |
85.479555 |
|
MSI
NX7900GTX-T2D512E |
59.896527 |
|
MSI
NX7900GS-T2D512E-OC |
46.547863 |
|
Gigabyte
GV-NX76T256D-RH |
27.516977 |
|
Biostar Sigma-Gate
GeForce 7600GS |
22.531252 |
|
Albatron 8600GT-256 |
35.47893217 |
|
Albatron 8600GT-256 (712/1760) |
38.7756523 |
|
The results for SplinterCell: Chaos Theory illustrate how
important videocard memory bandwidth can be. Even though the Albatron 8600GT-256
is highly overclocked, it cannot reach GeForce 8600GTS frame rates.