Test System Specs: |
|
Computer Hardware: |
AthlonXP 1800+
(1.53 GHz at 1.7GHz)
EPoX 8KHA+ Motherboard
256 MB OCZ PC2400
DDR Ram 30 GB IBM DeskStar 75 GXP SB Live! Platinum Sound Card |
|
Video Cards: |
Asus V7700 Pro (GeForce2 Pro 200/400) MSI
StarForce822 (GeForce3 200/460) ATi Retail Radeon 8500 (Radeon8500
275/275) MSI G2Ti Pro-VT (GeForce2 Ti 250/400) MSI G3Ti200 Pro-VTG
(GeForce3 Ti200 175/400)
MSI G3Ti500 Pro-VTG (GeForce3 Ti500 240/500) |
|
Overclocked Settings: |
MSI G2Ti Pro-VT (GeForce2 Ti 285/485)
MSI G3Ti200 Pro-VTG (GeForce3 Ti200 195/530)
MSI G3Ti500 Pro-VTG (GeForce3 Ti500 270/610) |
|
System Software: |
Windows 98SE DirectX 8.1 VIA 4in1
4.35V DetonatorXP 22.80 beta drivers ATi Radeon8500 7206 beta drivers
|
|
Benchmarking Suites: |
3DMark2000 Ver 1.1 3DMark2001 Vulpine's GLMark DroneZ Serious Sam Return to Castle Wolfenstein |
Yes, I'm overclocking the test system. This is done to alleviate all possible bottlenecks other then the videocard.
3DMark2000 is still a
popular benchmarks for evaluating 3D performance even though it is getting
a bit dated. 3DMark2000 continues to provide benchmark results that guage DirectX7
performance and hardware transformation and lighting that older games still
use. Version 1.1 ensures more reliable functionality with
hardware and operating systems that were released after the launch of 3DMark2000
in December 1999.
Higher numbers
denote better performance.
3DMark 2000 v1.1 Benchmark Results |
|
Video Card |
3DMarks |
Ranking |
1. |
GeForce2 Pro |
10105 | |
2. |
GeForce3 |
11670 | |
3. |
Radeon 8500 |
12197 | |
4. |
GeForce2 Ti |
10147 | |
5. |
GeForce3 Ti200 |
9861 | |
6. |
GeForce3 Ti500 |
11995 | |
Overclocking Benchmark Results |
4a. |
GeForce2 Ti (285/485) |
12541 | |
5a. |
GeForce3 Ti200 (195/530) |
11065 | |
6a. |
GeForce3 Ti500 (270/610) |
13890 | |
It's no surprise that the GeForce3 Ti200 is bringing up the rear here because it's the slowest
clocked card of the bunch. Also, as we see, the GeForce2 Pro and GeForce 2 Titanium
perform about the same. 3DMark2000 is starting to get old as a useful benchmark, and
I'm considering dropping it from future reviews since as its real world usefulness
is starting to fade.
3DMark2001 is the latest installment in the 3DMark
series by MadOnion. By combining DirectX8 support with completely new graphics,
it continues to provide good overall system benchmarks. 3DMark2001 has been
created in cooperation with the major 3D accelerator and processor manufacturers to provide a
reliable set of diagnostic tools. The suite demonstrates 3D gaming performance
by using real-world gaming technology to test a system's true performance abilities.
Tests include: DirectX8 Vertex Shaders, Pixel Shaders and Point Sprites, DOT3
and Environment Mapped Bump Mapping, support for Full Scene Anti-aliasing and Texture
Compression and two game tests using Ipion real-time physics.
Higher numbers denote better performance.
3DMark 2001 Benchmark Results |
|
Video Card |
3DMarks |
Ranking |
1. |
GeForce2 Pro |
4960 | |
2. |
GeForce3 |
8169 | |
3. |
Radeon 8500 |
8671 | |
4. |
GeForce2 Ti |
5014 | |
5. |
GeForce3 Ti200 |
6998 | |
6. |
GeForce3 Ti500 |
8474 | |
Overclocking Benchmark Results |
4a. |
GeForce2 Ti (285/485) |
5942 | |
5a. |
GeForce3 Ti200 (195/530) |
8300 | |
6a. |
GeForce3 Ti500 (270/610) |
9928 | |
As 3DMark2001 is a DirectX8 benchmark, it is much more
taxing on videocards. Here, the older generation cards (GeForce2 Pro and
GeForce2 Ti) are left far behind. As you'll notice, overclocking leads to huge
gains in terms of 3DMarks and the MSI GeForce3 Titanium leads
the pack when bumped up to 270/610. On default settings the Radeon
8500 comes in first with a score of 8671, the GF3Ti500 second with a score of
8474, and the MSI Starforce 822 (GF3) third with 8169.
Argh... 9928 3DMarks! Does anyone know how
I can break the 10,000 3DMarks barrier with my setup? If you've got some good advice, please
let me know here!
Vulpine Glmark V1.1 is a benchmarking tool combined with a huge & complex
graphics world. It takes full advantage of an extremely wide variety of features
provided by the graphics card, including support for the latest extensions to
the OpenGL standard, like Texture Shaders and Vertex Programs based on the
Geforce3 Chips. Multiple compatibility modes make it possible to compare
multiple generations of 3D accelerators under identical conditions.
Higher numbers denote faster frames per second (FPS), and hence, better
performance.
Vulpine GLMark Benchmark Results |
|
Video Card |
(FPS) |
Ranking |
1. |
GeForce2 Pro |
43.7 |
|
2. |
GeForce3 |
77.5 |
|
3. |
Radeon 8500 |
64.2 |
|
4. |
GeForce2 Ti |
44.0 |
|
5. |
GeForce3 Ti200 |
69.4 |
|
6. |
GeForce3 Ti500 |
80.1 |
|
Overclocking Benchmark Results |
4a. |
GeForce2 Ti (285/485) |
48.1 |
|
5a. |
GeForce3 Ti200 (195/530) |
78.9 |
|
6a. |
GeForce3 Ti500 (270/610) |
83.5 |
|
GLMark isn't as much of a videocard tester like the 3DMark series but it still manages to illustrate their strengths and weaknesses. The GeForce 2 cards, Titanium or not are kept together, as are the Radeon 8500 and GF3Ti200. Only the GF3 and GF3Ti500 manage to come out on the top of the scale, and with little separating them.
Overclocking doesn't seem to do much here all things considered. True, there is a performance gain, but of very little magnitude.