pcstats test system
specs: |
|
computer hardware: |
|
processor: |
amd athonxp
2000+ |
clock speed:
|
12.5x133 mhz =
1.66 ghz |
motherboards: |
epox
8k5a2 |
chipset: |
via
kt333ce |
videocard: |
msi g4ti4600-td champ ed
(300/660) albatron geforce4 ti4200p turbo
(250/553)
ecs ag400 (250/500) ati radeon
8500 64mb (275/550) ati radeon 9700 pro (325/620)
ati radeon 9700
pro (382/714) |
memory: |
256mb corsair xms3200 cas2 |
hard drive:
|
40gb 7200rpm samsung
sp4004h |
cdrom: |
nec 52x cd-rom |
floppy: |
panasonic 1.44mb floppy drive |
heatsink: |
thermalright sk-6
w/60mm 40 cfm ys tech |
powersupply: |
antec 400w psu |
software
setup: |
windowsxp via 4in1 4.43v xabre 3.03.50 detonatorxp
30.82 detonator 40.41*
radeon catalyst
2.3 |
benchmarks: |
3dmark2001se aquamark codecreatures commanche 4 quake iii arena ver 1.17 ut2003
aa test, af and aa+af
test 3dmark2001se quake iii arena |
* - we will be benchmarking with two sets of detonator
drivers because the new detonator 40's bring a big performance boost to DirectX
8 benchmarks. Please remember though the Detonator 40's are beta!
3DMark2001SE is the latest installment in the 3DMark series
by MadOnion. By combining DirectX8 support with completely new graphics, it
continues to provide good overall system benchmarks. 3DMark2001SE has been
created in cooperation with the major 3D accelerator and processor manufacturers
to provide a reliable set of diagnostic tools. The suite demonstrates 3D gaming
performance by using real-world gaming technology to test a system's true
performance abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders and
Point Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full Scene
Anti-aliasing and Texture Compression and two game tests using Ipion real-time
physics.
Higher
numbers denote better performance.
We all knew
that the GF4 was all CPU bound and this is even more apparent with the Radeon
9700 Pro! Looks like we'll have to update our testing processor!