Quake III Arena is a First Person Shooter (FPS)
that revolutionized gaming as we know it. Using multiple light sources and
having graphics textures that can fill videocards, even after 3 years it's still
able to bring a cutting edge system to its knees.
Quake III
Arena Fastest demo001 (SYSTEM) |
|
Processor |
FPS |
Ranking |
1. |
P4 2.66 GHz (133/333) |
370.6 |
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2. |
P4 3.46 GHz (173/434) |
481.1 |
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Quake III
Arena Fastest nv15demo (CPU STRESS) |
|
Processor |
FPS |
Ranking |
1. |
P4 2.66 GHz (133/333) |
104.1 |
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2. |
P4 3.46 GHz (173/434) |
134 |
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Some people out there complain about Quake
III because it's a relatively old program, but despite it's age it's still a
good measurement of system performance. We get about a 20%
performance boost in both demo001 and nv15demo when running in the fastest
settings. Everyone knows that at the fastest settings we're all system limited
so let's turn up the resolution a bit.
Quake III
Arena Max 1024x768 demo001 (SYSTEM) |
|
Processor |
FPS |
Ranking |
1. |
P4 2.66 GHz
(133/333)
|
291.6 |
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2. |
P4 3.46 GHz (173/434) |
349.2 |
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Quake III
Arena Max 1024x768 nv15demo (CPU STRESS) |
|
Processor |
FPS |
Ranking |
1. |
P4 2.66 GHz
(133/333) |
68 |
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2. |
P4 3.46 GHz (173/434) |
88.3 |
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With everything set to maximum and a resolution
of 1024x768, in demo001 we get about just over a 15% boost thanks
to system overclocking.
Quake III
Arena MAX 1600x1200 demo001
|
|
Video Card
|
FPS |
Ranking |
1. |
P4 2.66 GHz
(133/333) |
177.3 |
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2. |
P4 3.46 GHz (173/434) |
178.1 |
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Quake III
Arena MAX 1600x1200 nv15demo
|
|
Video Card
|
FPS |
Ranking |
1. |
P4 2.66 GHz
(133/333) |
67.6 |
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2. |
P4 3.46 GHz (173/434) |
87.1 |
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At 1600x1200 the videocard becomes the bottleneck
of the system, that's why the demo001 framerates are almost identical, I guess
it's time to overclock the videocard! ;-) In the more CPU intensive nv15demo the
difference is still over 20%, something one should keep in mind if they're
playing games which are mainly CPU limited.