Quake III Arena is a First Person Shooter (FPS)
that revolutionized gaming as we know it. Using multiple light sources and
having graphics textures that can fill videocards, even after 3 years it's still
able to bring a cutting edge system to its knees.
Quake III
Arena Fastest demo001 (SYSTEM) |
|
Processor |
FPS |
Ranking |
1. |
AthlonXP 3000+/nForce2
IGP (166/333) |
375.3 |
|
2. |
Pentium 4 3.0C/AOpen i865PE (200/400) |
459.7 |
|
3. |
Pentium 4 3.0C/Albatron i865PE (200/400) |
457 |
|
4. |
Pentium 4 3.0C/MSI i865PE (200/400) |
456.4 |
|
5. |
Pentium 4 3.0C/AOpen
i875P (200/400) |
478.2 |
|
6. |
Pentium 4 3.0C/MSI i875P (200/400) |
478.2 |
|
7. |
Pentium 4 3.0C/MSI
i875P (230/460) |
538.3 |
|
Quake III
Arena Fastest nv15demo (CPU STRESS) |
|
Processor |
FPS |
Ranking |
1. |
AthlonXP 3000+/nForce2
IGP (166/333) |
107.6 |
|
2. |
Pentium 4 3.0C/AOpen i865PE (200/400) |
113.6 |
|
3. |
Pentium 4 3.0C/Albatron i865PE (200/400) |
121.1 |
|
4. |
Pentium 4 3.0C/MSI i865PE (200/400) |
122.6 |
|
5. |
Pentium 4 3.0C/AOpen
i875P (200/400) |
129 |
|
6. |
Pentium 4 3.0C/MSI i875P (200/400) |
129 |
|
7. |
Pentium 4 3.0C/MSI
i875P (230/460) |
142.7 |
|
PAT
optimizes the memory controller and Quake III can definitely feel the
difference! It's funny to see the two i875P boards perform identical.
Unreal Tournament 2003 Demo |
Source: Epic |
|
Unreal Tournament 2003 is the sequel to 1999's
multiple 'Game of the Year' award winner. It uses the very latest Unreal Engine
technology - where graphics, sound and game play are taken beyond the bleeding
edge. Unreal Tournament 2003 employs the use of Vertex as well as Pixel Shaders
and it's recommended that you use a DirectX 8 videocard to get the most out of
the game.
The performance differences in UT2003 are much smaller then
with Quake III Arena.