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The GeForceFX 5900XT GPU has basically been equipped
with some slower memory, and priced it at about half of what a regular
GeForceFX 5900 goes for.
87% Rating:
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MSI FX5900XT-VTD128 |
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Benchmarks: 3DMark2001, X2 The Threat, UT2003 w/AF
By
combining DirectX8 support
with completely new graphics, it continues to provide good overall system
benchmarks. 3DMark2001SE has been created in cooperation with the major 3D
accelerator and processor manufacturers to provide a reliable set of diagnostic
tools. The suite demonstrates 3D gaming performance by using real-world gaming
technology to test a system's true performance abilities. Tests include:
DirectX8 Vertex Shaders, Pixel Shaders and Point Sprites, DOT3 and Environment
Mapped Bump Mapping, support for Full Scene Anti-aliasing and Texture
Compression and two game tests using Ipion real-time physics.
Higher
numbers denote better performance.
AF makes
objects in the distance look a lot better and does not degrade performance
much.
A
completely rewritten 3D
engine based on DirectX8 encompasses many visual effects such as volumetric
Nebulae (gas clouds) that have a real impact in the game (you can hide in them),
many new engine, shield, weapon and explosion effects. Objects cast real dynamic
3D shadows! Dynamic DP3 bump mapping allows a previously unseen level of
detail.
If you
want your games to look pretty you'll definitely be satisfied with the MSI
FX5900XT-VTD128's performance!
Unreal Tournament
2003 |
Source:
Epic |
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Unreal
Tournament 2003 is the
sequel to 1999's multiple 'Game of the Year' award winner. It uses the very
latest Unreal Engine technology - where graphics, sound and game play are taken
beyond the bleeding edge. Unreal Tournament 2003 employs the use of Vertex as
well as Pixel Shaders and it's recommended that you use a DirectX 8 videocard to
get the most out of the game.
Like the other benchmarks have suggested, AF does not
degrade performance much.
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