We ran the Entertainer through a
variety of CPU usage tests, to get an idea of how much processor time you can
expect this card to eat up given its lack of a hardware 3D audio solution.
For comparison purposes, we also included scores from a Creative Audigy, a very
popular sound card that has a huge installed base.
|
PCStats Test System Specs: |
processor: |
amd athlonxp 3000+
@ 2.17ghz |
motherboards: |
aopen ak79-d 400 max |
videocard: |
msi geforce fx5600 / 128mb |
memory: |
2x 256mb corsair twinx3200ll |
hard drive: |
40gb western digital special
ed. |
cdrom: |
nec 52x cd-rom |
powersupply: |
vantec 470w stealth psu |
software
setup |
windowsxp build 2600 intel inf 5.00.1012 catalyst
3.7 |
workstation
benchmarks |
3dmark03 rightmark x2: the
threat | |
This new accurate diagnostic tool, designed for
DirectX9.0, provides you with all the information you need to make informed
hardware assessments. Havok Total real-time physics library from Havok - these
routines are used to accurately model the movements of objects due to forces,
etc. FMOD sound library from Firelight Technologies - these are used for the
various sound effects and routines used in the tests. Graphics adapter analysis
software from Powerstrip of Entech Taiwan - this is used to correctly determine
the speeds of the graphics processing and video memory chips, plus supply
additional hardware information. Higher 3DMark03 scores denote better
performance.
Futuremark's hugely popular
gaming benchmark can test the effect of 3D audio on game performance by running
the same benchmark three times; once with no sound, once with 24 voices and once
with 60. The Entertainer is capable of rendering 33 different voices (to
the Audigy's 30) so neither card could complete the third part of this
test. It seems that the Entertainer's lack of 3D sound
support in hardware slows it down slightly here.
Rightmark |
Source: Rightmark |
|
Rightmark 3D sound CPU
utilization test
This benchmark tests the processor usage percentage of a
soundcard when presented with various 3D audio tasks. The 'buffers' represent
individual sound streams.
Rightmark 3D Sound CPU
Utilization Tests |
Acoustic Tests |
Mad Dog
Multimedia Entertainer 7.1 |
Creative Audigy |
8 Buffers |
|
|
Direct
sound 2d hardware: |
3.8% |
8.1% |
Direct sound 3d hardware: |
5.6% |
9.6% |
Direct sound 3d hardware +EAX:: |
9.2% |
9.6% |
16 Buffers |
|
|
Direct sound 2d hardware: |
10.8% |
8.2% |
Direct sound 3d hardware: |
11.5% |
11.1% |
Direct sound 3d hardware +EAX |
13.1% |
11.2% |
24 Buffers |
|
|
Direct sound 2d hardware: |
9.8% |
9.5% |
Direct sound 3d hardware: |
12.5% |
12.2% |
Direct sound 3d hardware+EAX: |
18.2% |
12.4% |