Doom 3 is
the most advanced OpenGL game to date. It takes advantage of the latest
videocard technology and pushes the processing power of the CPU to its absolute
limits. At its highest setting, Ultra quality, texture sizes pass the 500MB mark
which means even tomorrow's videocards will have a hard time running everything.
The framerates in the game itself are locked at 60 fps so anything above that point is
wasted. Each test is run three times, with the third run being
recorded.
Doom3 |
LQ 640x480 |
Points |
Ranking |
Asus AX800XT |
75.4 |
|
MSI RX800XT-VTD256E |
86.8 |
|
Asus V9999 Gamer Edition |
71.5 |
|
Albatron Trinity PCX 5900 |
60.4 |
|
Albatron GeForce PC6600 |
82.7 |
|
Albatron GeForce PC6600 (437/536) |
85 |
|
LQ 1024x768 |
Points |
Ranking |
Asus AX800XT |
74.7 |
|
MSI RX800XT-VTD256E |
83.8 |
|
Asus V9999 Gamer Edition |
71.7 |
|
Albatron Trinity PCX 5900 |
37.4 |
|
Albatron GeForce PC6600 |
54.3 |
|
Albatron GeForce PC6600 (437/536) |
63.5 |
|
HQ 1024x768 |
Points |
Ranking |
Asus AX800XT |
72.8 |
|
MSI RX800XT-VTD256E |
79.9 |
|
Asus V9999 Gamer Edition |
70.2 |
|
Albatron Trinity PCX 5900 |
30.7 |
|
Albatron GeForce PC6600 |
50 |
|
Albatron GeForce PC6600 (437/536) |
61.5 |
|
HQ 1600x1200 |
Points |
Ranking |
Asus AX800XT |
50.4 |
|
MSI RX800XT-VTD256E |
43.5 |
|
Asus V9999 Gamer Edition |
50.7 |
|
Albatron Trinity PCX 5900 |
16.4 |
|
Albatron GeForce PC6600 |
24.7 |
|
Albatron GeForce PC6600 (437/536) |
30.5 |
|
In Doom 3
we see that running in high quality mode and 1600x1200 is a bit too much for the
Albatron GeForce PC6600, but 1024x768 is perfectly fine. Not bad for a videocard
that's only $161 CDN!