By combining DirectX8 support with completely new graphics, 3DMark2001 SE continues
to provide good overall system benchmarks. 3DMark2001SE has been created
in cooperation with the major 3D accelerator and processor manufacturers to provide
a reliable set of diagnostic tools. The suite demonstrates 3D gaming performance
by using real-world gaming technology to test a system's true
performance abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders and Point
Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full Scene
Anti-aliasing and Texture Compression and two game tests using real-time physics.
Higher
numbers denote better performance.
Here
we see
that at stock speeds the Asus eXtreme EAX600XT videocard performs like the other X600XT
based reference videocards, which is good as it is intended for the
mainstream market.
CodeCreatures requires a fully compatible DirectX
8 videocard with preferably 128 MB of RAM to store textures.
Codecreatures utilizes vertex as well as pixel shaders to run its tests.
In CodeCreatures, performance is similar to that of
the other X600XT based videocards, and quite a bit better than GeForcePCX 5750
levels.