Unreal Tournament
2003 |
Source:
Epic |
|
Unreal
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award
winner. It uses the very latest Unreal Engine technology - where graphics, sound
and game play are taken beyond the bleeding edge. Unreal Tournament 2003 employs
the use of Vertex as well as Pixel Shaders and it's recommended that you use a
DirectX 8 videocard to get the most out of the game.
The Albatron
Trinity PC6600U crunches through this final benchmark in impressive fashion.
Only maximum AA settings seem to inflict any sort of noticeable performance
penalty, which is great to see.
Conclusions
The most
notable aspect of the Trinity GeForce PC6600U card is the heatpipe-powered
cooling solution employed by Albatron. While not technically a passive heatsink
solution due to the small fan on the back of the card, this setup nonetheless
manages to be almost completely silent. It appears to cover the memory also, but
the heatsink does not actually make contact with the chips. Kudos to Albatron
for trying out new cooling options.
The Albatron Trinity
PC6600U is only the second videocard we have tested with a heat-pipe cooling
solution, and we look forward to seeing more of these, as they render the video
cards almost completely silent.
Despite
the small size of the PC6600U card, it's actually very heavy due to the hefty
chunk of aluminium that makes up the heatsink. We liked the fact that Albatron
obviously put a lot of care and attention into designing this card.
In terms
of performance, the Albatron PC6600U card showed a lot of promise. Albatron
increased the core speed to 400MHz and added 700MHz memory to this GeForce 6600
based card, and it has paid significant dividends. The box claims that this card
is 36% faster than their Trinity PC6600 card, and our benchmark results seem to
bear this out. As a midrange card, the Albatron Trinity PC6600U offers very good
performance in today's 3D games, and all for about $160USD.