Advanced Benchmarks: 3DMark2001, X2: The Threat
By
combining DirectX8 support with completely new graphics, 3DMark2001 SE continues
to provide a good overall system benchmark. 3DMark2001SE has been created in
cooperation with the major 3D accelerator and processor manufacturers to provide
a reliable set of diagnostic tools. The suite demonstrates 3D gaming performance
by using real-world gaming technology to test a system's true performance
abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders and Point
Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full Scene
Anti-aliasing and Texture Compression and two game tests using Ipion real-time
physics.
Higher
numbers denote better performance.
3DMark scores are good considering we're using a
mainstream videocard.
A completely rewritten
3D engine based on DirectX8 encompasses many visual effects such as volumetric
Nebulae (gas clouds) that have a real impact in the game (you can hide in them)
and many new engine, shield, weapon and explosion effects. Objects cast real
dynamic 3D shadows! Dynamic DP3 bump mapping allows a previously unseen level of
detail.
We're surprised to see that 6x AA does not add any
stress to the videocard. Overall the PowerColor Bravo X700 does well in this
benchmark.
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