By combining DirectX8 support with completely new
graphics, 3DMark 2001 SE continues to provide a good overall system benchmark.
3DMark2001 SE was created in co-operation with the major 3D accelerator and
processor manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming technology to test
a system's true abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders
and Point Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full
Scene Anti-aliasing and Texture Compression and two game tests using Ipion
real-time physics. Higher 3DMark scores denote better performance.
3DMark2001SE |
Memory: |
Points |
Ranking |
2x 512MB Corsair TwinX1024-3200XL PRO (200/400) |
28053 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
28340 |
|
2x 512MB OCZ PC4000 Gold DC VX (200/400) |
28102 |
|
2x 512MB OCZ PC4800 Platinum (200/400) |
27938 |
|
2x 512MB OCZ PC4800 Platinum (318/636) |
29475 |
|
3DMark2001 notices when there is more bandwidth available and the score jumps
a bit.
3DMark05 is the latest version of the highly
favoured 3DMark graphics benchmarking series. It is the first benchmark to
require DirectX®9.0 compliant hardware with support for Pixel Shader 2.0 or
higher.
3DMark05 |
Overall: |
Points |
Ranking |
2x 512MB Corsair TwinX1024-3200XL PRO (200/400) |
5598 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
5597 |
|
2x 512MB OCZ PC4000 Gold DC VX (200/400) |
5594 |
|
2x 512MB OCZ PC4800 Platinum (200/400) |
5569 |
|
2x 512MB OCZ PC4800 Platinum (318/636) |
5612 |
|
CPU: |
Points |
Ranking |
2x 512MB Corsair TwinX1024-3200XL PRO (200/400) |
5009 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
5015 |
|
2x 512MB OCZ PC4000 Gold DC VX (200/400) |
5009 |
|
2x 512MB OCZ PC4800 Platinum (200/400) |
5053 |
|
2x 512MB OCZ PC4800 Platinum (318/636) |
5437 |
|
The overall score doesn't increase much with overclocking, but we see a decent boost in the CPU portion of
3DMark05 from overclocking.
A completely rewritten 3D engine based on DirectX8
encompasses many visual effects such as volumetric Nebulae (gas clouds) that
have a real impact in the game (you can hide in them) and many new engine,
shield, weapon and explosion effects. Objects cast real dynamic 3D shadows!
Dynamic DP3 bump mapping allows a previously unseen level of detail.
X2 The Threat |
640x480: |
FPS |
Ranking |
2x 512MB Corsair TwinX1024-3200XL PRO (200/400) |
193.801 |
|
2x 512MB Centon GEMiNi PC3200 (200/400) |
193.488 |
|
2x 512MB OCZ PC4000 Gold DC VX (200/400) |
191.11 |
|
2x 512MB OCZ PC4800 Platinum (200/400) |
194.39 |
|
2x 512MB OCZ PC4800 Platinum (318/636) |
201.155 |
|
X2: The Threat frame rates are exactly what we would expect at stock speeds,
but when overclocked the OCZ PC4800 Platinum memory is able to break the 200 FPS
barrier.