By combining DirectX8 support with completely new
graphics, 3DMark 2001 SE continues to provide a good overall system benchmark.
3DMark2001 SE was created in co-operation with the major 3D accelerator and
processor manufacturers to provide a reliable set of diagnostic tools. The suite
demonstrates 3D gaming performance by using real-world gaming technology to test
a system's true abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders
and Point Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full
Scene Anti-aliasing and Texture Compression and two game tests using Ipion
real-time physics. Higher 3DMark scores denote better performance.
3DMark2001SE: |
Memory |
Points |
Ranking |
2x 512MB PQI Turbo PQI25400-1GDB (200/533) |
23156 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
23244 |
|
2x 512MB Mushkin PC2-4200 (200/533) |
23186 |
|
2x 512MB Crucial Ballistix PC2-4200 (200/533) |
22644 |
|
2x 512MB Crucial Ballistix PC2-4200 (242/644) |
25843 |
|
Here in 3DMark2001, the Crucial Ballistix PC2-4200 memory scores slightly
lower than the rest of the memory at stock speeds. This is most likely due to its
looser 4-4-4-10 timings. Overclocking gives the system a decent boost however.
3DMark05 is the latest version of the highly
favoured 3DMark graphics benchmarking series. It is the first benchmark to
require DirectX®9.0 compliant hardware with support for Pixel Shader 2.0 or
higher.
3DMark05 |
Overall |
Points |
Ranking |
2x 512MB PQI Turbo PQI25400-1GDB (200/533) |
5241 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
5221 |
|
2x 512MB Mushkin PC2-4200 (200/533) |
5218 |
|
2x 512MB Crucial Ballistix PC2-4200 (200/533) |
5490 |
|
2x 512MB Crucial Ballistix PC2-4200 (242/644) |
5613 |
|
CPU |
Points |
Ranking |
2x 512MB PQI Turbo PQI25400-1GDB (200/533) |
4926 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
4968 |
|
2x 512MB Mushkin PC2-4200 (200/533) |
4955 |
|
2x 512MB Crucial Ballistix PC2-4200 (200/533) |
4822 |
|
2x 512MB Crucial Ballistix PC2-4200 (242/644) |
5772 |
|
In 3DMark05 we actually see the system using the Crucial Ballistix PC2-4200 DDR2 beat all the competition in the overall score, but that same system does worse in the CPU portion of the benchmark
when not overclocked.
A completely rewritten 3D engine based on DirectX8
encompasses many visual effects such as volumetric Nebulae (gas clouds) that
have a real impact in the game (you can hide in them) and many new engine,
shield, weapon and explosion effects. Objects cast real dynamic 3D shadows!
Dynamic DP3 bump mapping allows a previously unseen level of detail.
X2 The Threat |
640x480 |
FPS |
Ranking |
2x 512MB PQI Turbo PQI25400-1GDB (200/533) |
170.538 |
|
2x 512MB Crucial Ballistix PC2-5400 (200/533) |
172.551 |
|
2x 512MB Mushkin PC2-4200 (200/533) |
171.365 |
|
2x 512MB Crucial Ballistix PC2-4200 (200/533) |
170.165 |
|
2x 512MB Crucial Ballistix PC2-4200 (242/644) |
196.944 |
|
The Crucial Ballixtix PC2-4200 memory does quite well in this test, it
is able to keep up with the other memory despite running looser timings.