The basic intention of Hyperthreading 
technology is to keep the processor as busy as possible.  With that said, 
let’s take a look at how it works.  A typical x86 processor is limited by the fact 
that it can only operate on one thread at a 
time.  A thread 
is a set of related instructions created by a software application.  Multi-tasking as we 
know it, based on Windows operating systems, consists of the CPU rapidly 
switching back and forth between the various threads created by running 
programs, prioritizing them on the fly. 
If you want to 
get an idea of how many threads are currently being juggled by your processor on 
a Windows XP system, hit Ctrl-Alt-Delete and choose the task manager, then 
select the ‘processes’ tab.  If you now select ‘view/select columns...’ and 
check mark the ‘thread count box’ you will see how many threads each process has 
created. No matter how many threads there are, the simple fact is that your CPU 
can only concentrate on one at any given time.  The problem with this is that, depending on 
the type of actions the processor needs to perform with a particular thread, 
much of the capability of the processor(s) may be wasted.  For instance, if all a particular thread 
requires is integer calculations like counting, the processor’s floating-point 
execution units (the parts of the processor that 
perform actions on data) are idle while that thread is being processed.
This is where 
Hyperthreading comes in.  The idea is to throw two threads at the CPU at 
once, with the intention of reducing the amount of time that portions of the CPU 
are idle.  On 
the software side of things, this splits the processor into two logical 
processors as far as Windows is concerned, each of which is operating on one 
thread at a given time.  Depending on the nature of the threads being 
processed, performance may increase due to the increased utilization of the 
CPU’s available resources.  
If you are interested in learning a little more about 
Hyperthreading, you may want to read PCSTATS Basics of 
HyperThreading article. 
Hyperthreading has many advantages, but discussing those points in detail is 
beyond the scope of this processor review.
Additional On-Die Memory 
 
 Xeon 
processors are capable of addressing up to 64GB of main memory, surpassing the 
built in 4GB 32-bit processor memory limit by using Intel’s Extended Server 
Memory Architecture to increase the size of available memory addresses to 
36-bits.  This 
must be supported by the operating system used (Enterprise editions and above of 
Windows NT/2000/2003 server).  
This can significantly 
increase the performance of memory-hungry applications such as databases, web 
and email servers, simply by providing them with enough physical memory to 
prevent or minimize the use of virtual memory (space on a hard disk drive 
reserved by the operating system for use as memory when 
needed).