Quake III Arena is a First Person Shooter (FPS)
that revolutionized gaming as we know it. Using multiple light sources and
having graphics textures that can fill videocards.
Quake III
Arena Fastest demo001 (SYSTEM) |
|
Processor |
FPS |
Ranking |
1. |
P4 3.0C/Gigabyte
GA-8KNXP (200/400) |
497.6 |
|
2. |
P4 3.0C/Asus P4C800-DLX
(200/400) |
495.6 |
|
3. |
P4 3.0C/MSI 865PE
Neo2-FIS2R (200/400) |
456.4 |
|
4. |
P4 3.0C/SiS 655FX Ref Board
(200/400) |
489.3 |
|
5. |
P4 3.0C/Gigabyte GA-8S655TX Ultra (200/400) |
503.3 |
|
6. |
P4 3.0C/Gigabyte GA-8S655TX Ultra (210/420) |
524.3 |
|
Quake III
Arena Fastest nv15demo (CPU STRESS) |
|
Processor |
FPS |
Ranking |
1. |
P4 3.0C/Gigabyte
GA-8KNXP (200/400) |
140.7 |
|
2. |
P4 3.0C/Asus P4C800-DLX
(200/400) |
137.5 |
|
3. |
P4 3.0C/MSI 865PE
Neo2-FIS2R (200/400) |
122.6 |
|
4. |
P4 3.0C/SiS 655FX Ref Board
(200/400) |
132.7 |
|
5. |
P4 3.0C/Gigabyte GA-8S655TX Ultra (200/400) |
141 |
|
6. |
P4 3.0C/Gigabyte GA-8S655TX Ultra (210/420) |
146.3 |
|
The older
655FX lost out to the i875P by the slimmest margins but it's nice to see that
the SiS 655TX is
faster.
Unreal Tournament 2003 |
Source: Epic |
|
Unreal Tournament 2003 is the sequel to 1999's
multiple 'Game of the Year' award winner. It uses the very latest Unreal Engine
technology - where graphics, sound and game play are taken beyond
the bleeding edge. Unreal Tournament 2003 employs the use of Vertex as well as
Pixel Shaders and it's recommended that you use a DirectX 8 videocard to get the
most out of the game.
The i875P and the SiS 655TX based Gigabyte GA-8S655TX
Ultra is neck and neck here in UT2003. The tweaked memory controller really
improves performance just that little bit
more.