Benchmarks: X2 The Threat, UT2003
A
completely rewritten 3D engine based on DirectX8 encompasses many visual effects
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you
can hide in them), many new engine, shield, weapon and explosion effects.
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a
previously unseen level of detail.
X2 The
Threat is a new benchmark for us and unfortunately we have nothing to compare
the card to at this time. From watching the benchmark the framerate was very
smooth.
At 1600x1200 the Gigabyte GV-NV57U128D starts to get a bit
choppy.
Unreal Tournament
2003 |
Source:
Epic |
|
Unreal
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award
winner. It uses the very latest Unreal Engine technology - where graphics, sound
and game play are taken beyond the bleeding edge. Unreal Tournament 2003 employs
the use of Vertex as well as Pixel Shaders and it's recommended that you use a
DirectX 8 videocard to get the most out of the game.
The big
mainstream rivals, the Radeon 9600XT and the GeForceFX 5700 Ultra, are neck and
neck here in UT2003.
Thanks to
more bandwidth, the Gigabyte GV-NV57U128D is able to squeeze by the Radeon
9600XT powered Asus card.
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