A
completely rewritten 3D engine based on DirectX8 encompasses many visual effects
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you
can hide in them), many new engine, shield, weapon and explosion effects.
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a
previously unseen level of detail.
X2 seem
to favor nVIDIA cards quite a bit. The MSI FX5700 Ultra-TD128 performs close to
that of the 9700 Pro here at stock speed!
Resolutions of 1600x1200 are a bit too much for this
videocard, and because it doesn't have as much bandwidth, it slows down quite
dramatically.
Unreal Tournament 2003 |
Source: Epic |
|
Unreal
Tournament 2003 is the sequel to 1999's multiple 'Game of the Year' award
winner. It uses the very latest Unreal Engine technology - where graphics, sound
and game play are taken beyond the bleeding edge. Unreal Tournament 2003 employs
the use of Vertex as well as Pixel Shaders and it's recommended that you use a
DirectX 8 videocard to get the most out of the game.
The MSI
FX5700 Ultra-TD128 can swing with the big boys here in UT2003 at 1024x768.
1600x1200
may be a bit much for the MSI FX5700 Ultra-TD128.