A
completely rewritten 3D engine based on DirectX8 encompasses many visual effects
such as volumetric Nebulae (gas clouds) that have a real impact in the game (you
can hide in them) and many new engine, shield, weapon and explosion effects.
Objects cast real dynamic 3D shadows! Dynamic DP3 bump mapping allows a
previously unseen level of detail.
X2 The Threat |
1024x768 |
FPS |
Ranking |
Asus AX800XT |
136.168 |
|
MSI RX800XT-VTD256E |
131.529 |
|
ATi Radeon 9800XT |
0 |
|
ATi Radeon 9800 Pro |
108.428 |
|
ATi Radeon 9700 Pro |
99.821 |
|
Gigabyte GV-RX70P256V |
109.6 |
|
Asus EAX9600XT/TVD/128 |
81.996 |
|
Gigabyte GV-RX60X128V |
84.254 |
|
Albatron GeForce 6800GT |
131.552 |
|
Asus V9999 Gamer Edition |
120.54 |
|
Gigabyte GV-NX66T128D |
122.024 |
|
MSI NX6600GT-VTD128 |
119.156 |
|
MSI FX5950 Ultra-TVD256 |
123.28 |
|
MSI FX5900U-VTD256 Ultra |
120.8 |
|
Albatron GeForce PC6600 |
88.4 |
|
Albatron Trinity PCX 5900 |
98.697 |
|
Albatron GeForceFX 5700 Ultra |
96.134 |
|
MSI PCX5750-TD128 |
74.055 |
|
Albatron Trinity GeForce 6600GT AGP |
119.752 |
|
Albatron Trinity GeForce 6600GT AGP (578/1073) |
124.951 |
|
1600x1200 |
FPS |
Ranking |
Asus AX800XT |
110.057 |
|
MSI RX800XT-VTD256E |
106.529 |
|
ATi Radeon 9800XT |
0 |
|
ATi Radeon 9800 Pro |
68.95 |
|
ATi Radeon 9700 Pro |
60.596 |
|
Gigabyte GV-RX70P256V |
70.326 |
|
Asus EAX9600XT/TVD/128 |
42.836 |
|
Gigabyte GV-RX60X128V |
46.344 |
|
Albatron GeForce 6800GT |
103.505 |
|
Asus V9999 Gamer Edition |
91.342 |
|
Gigabyte GV-NX66T128D |
86.187 |
|
MSI NX6600GT-VTD128 |
82.108 |
|
MSI FX5950 Ultra-TVD256 |
83.137 |
|
MSI FX5900U-VTD256 Ultra |
80.519 |
|
Albatron GeForce PC6600 |
50.885 |
|
Albatron Trinity PCX 5900 |
60.257 |
|
Albatron GeForceFX 5700 Ultra |
51.178 |
|
MSI PCX5750-TD128 |
36.145 |
|
Albatron Trinity GeForce 6600GT AGP |
83.78 |
|
Albatron Trinity GeForce 6600GT AGP (578/1073) |
91.826 |
|
The framerates are pretty good when compared to the high
end cards, wouldn't you say? Mainstream videocards sure do offer a lot more
value these days. Overclocking provides a slight framerate increase, and as
usual, there was no noticeable difference between PCI Express and AGP versions
of the 6600GT.