Real-time
editing, bump mapping, static lights, network system, integrated physics system,
shaders, shadows, and a dynamic music system are just some of the state
of-the-art features that the CryENGINE offers. The game was set to Ultra quality
and the Ubisoft's Regulator and Training demos were run.
Compared to the results from the MSI RX1800XT-VT2D512E review, the Asus
EAX1900XTX 2DHTV/512M/A performs much better when Anti-Aliasing and Anisotropic
filtering are enabled. Even with AA and AF turned on, this Asus videocard can
deliver perfectly playable framerates.
Doom 3
takes advantage of the latest videocard technology and pushes the processing
power of the CPU to its absolute limits. At its highest setting, Ultra quality,
texture sizes pass the 500MB mark which means even tomorrow's videocards will
have a hard time running everything. The frame rates in the game itself are
locked at 60 fps so anything above that
point is wasted. Each test is run three times and with the third run being
recorded.
Yes you are reading those 6x AA results
right, for some reason 4x and 6x AA framerates are identical and this problem
seems isolated to Doom 3. In any case, AA/AF performance in Doom 3 is pretty
good overall.