By
combining DirectX8 support with completely new graphics, 3DMark 2001 SE
continues to provide a good overall system benchmark. 3DMark2001 SE was created
in co-operation with the major 3D accelerator and processor manufacturers to
provide a reliable set of diagnostic tools. The suite demonstrates 3D gaming
performance by using real-world gaming technology to test a system's true
abilities. Tests include: DirectX8 Vertex Shaders, Pixel Shaders and Point
Sprites, DOT3 and Environment Mapped Bump Mapping, support for Full
Scene Anti-aliasing and Texture Compression and two game tests using Ipion
real-time physics. Higher 3DMark scores denote better performance.
3DMark2001SE -
Benchmarks |
3DMark2001SE: |
Points |
Ranking |
Sony VAIO VGN-T140P |
1873 |
|
Hmmm... This would have been a
decent score three years ago... As we said, the Sony VAIO VGN-T140P is not
intended to be a gaming machine. Pre-2001 games such as Half-life and Rainbow
Six will play quite well on this laptop though.
3DMark 2005 would not
run on the Sony VAIO T-140, so we used Futuremark's older DirectX 9 benchmark to test
high-end gaming performance. Even then, the machine would not complete the
DirectX 9 portion of this test.
3DMark2003 -
Benchmarks |
3DMark03: |
Points |
Ranking |
Sony VAIO VGN-T140P |
90 |
|
More of the same here. Owners
of the Sony VAIO VGN-T140 should save themselves the pain of trying to play any
3D game made after 2002.
A completely rewritten 3D engine based on DirectX8
encompasses many visual effects such as volumetric Nebulae (gas clouds) that
have a real impact in the game (you can hide in them), and new engine,
shield, weapon and explosion effects. Objects cast real dynamic 3D shadows!
Dynamic DP3 bump mapping allows a previously unseen level of detail.
X2: The Threat - Benchmarks |
Sony VAIO VGN-T140P |
FPS |
Ranking |
640x480: |
23.118 |
|
1024x768: |
13.75 |
|
With a mighty effort, the Sony
VAIO's Intel Extreme 2 graphics processor managed to provide acceptable frame
rates in this modern game at 640x480. Not bad at all, actually.