Since most current games out
there don't need the latest and greatest hardware, 3DMark 2000 Ver 1.1 is a
good indicator DirectX7 performance.
3DMark2000 Ver 1.1 |
Motherboard: |
Setting: |
3D Marks |
KK266Plus |
9x168 |
10597 |
KK266Plus |
10x152 |
10013 |
|
|
|
KK266-R |
9x168 |
10464 |
KK266-R |
10x152 |
9997 |
Default Benchmark 1024x768-16 bit
While most games aren't as
demanding as the 3DMark2001 benchmark, it will tell you how your system performs
with up and coming DirectX8 titles. Both of Madonion's benchmarks tell the same
story. The higher the bus speed the better the score.
3DMark2001 |
Motherboard: |
Setting: |
3D Marks |
KK266Plus |
9x168 |
6590 |
KK266Plus |
10x152 |
6343 |
|
|
|
KK266-R |
9x168 |
6502 |
KK266-R |
10x152 |
6210 |
Default Benchmark 1024x768-32 bit
Vulpine's GLMark is a different type of benchmark. Where GLMark differs
is that it stresses a system's overall performance in OpenGL based
applications.
GLMark |
Motherboard: |
Setting: |
Score: |
KK266Plus |
9x168 |
76.8 fps |
KK266Plus |
10x152 |
70.1 fps |
|
|
|
KK266-R |
9x168 |
75.4 fps |
KK266-R |
10x152 |
69.7 fps |
1024x768 MAX with GeForce 3 Features enabled
Vulpine's GLMark backs what
we've seen from the 3Dmark scores (higher the bus speeds, better scores). Notice
how the KK266Plus outperforms the KK266-R in every benchmark. Will this
trend continue? Next up we have the as yet unreleased AquaMark, and the aging
standard, Quake III Arena.