Doom 3
takes advantage of the latest videocard technology and pushes the processing
power of the CPU to its absolute limits. At its highest setting, Ultra quality,
texture sizes pass the 500MB mark which means even tomorrow's videocards will
have a hard time running everything. The frame rates in the game itself are
locked at 60 fps so anything above that
point is wasted. Each test is run three times and with the third run being
recorded.
Doom 3: |
LQ 640x480: |
FPS |
Ranking |
Intel Pentium D 840 |
128.3 |
|
AMD Athlon64 4000+ |
128.9 |
|
AMD Athlon64 FX-60 |
160.1 |
|
AMD Athlon64 X2 5000+ |
141 |
|
AMD Athlon64 FX-62 |
168.9 |
|
Intel Pentium D 940 |
138.4 |
|
Intel Pentium D 940 (Overclocked to 4.4 GHz) |
153.5 |
|
HQ 1024x768: |
FPS |
Ranking |
Intel Pentium D 840 |
110.7 |
|
AMD Athlon64 4000+ |
127.9 |
|
AMD Athlon64 FX-60 |
159.3 |
|
AMD Athlon64 X2 5000+ |
141.6 |
|
AMD Athlon64 FX-62 |
158.6 |
|
Intel Pentium D 940 |
135.8 |
|
Intel Pentium D 940 (Overclocked to 4.4 GHz) |
151.2 |
|
L2 cache definitely makes a difference in Doom3 benchmark
results. In this gaming test the Intel Pentium D 940 processor is able to run
Doom 3 at 10 fps faster than the Pentium D 840 at low resolutions, 15 fps at
higher resolutions! Overclocking puts the Intel Pentium D 940 in Athlon64 FX-62
territory. Let's see what Quake 4 has to say about all of this, next...