Quake 4 is the latest shooter from ID and is based on the
Doom 3 engine. Tweaked to for more eye candy, Quake 4 promises to be tougher on
videocards and systems than its predecessor was. Quake 4 also does not have a 60
fps limiter like Doom 3, with the Ultra setting, graphic textures can surpass
the 500MB mark!
Quake 4 |
LQ 640x480: |
FPS |
Ranking |
Intel Pentium D 840 |
127.3 |
|
AMD Athlon64 4000+ |
142.8 |
|
AMD Athlon64 FX-60 |
153.1 |
|
AMD Athlon64 X2 5000+ |
150 |
|
AMD Athlon64 FX-62 |
161.4 |
|
Intel Pentium D 940 |
142.8 |
|
Intel Pentium D 940 (Overclocked to 4.4 GHz) |
153.2 |
|
HQ 1024x768: |
FPS |
Ranking |
Intel Pentium D 840 |
124.8 |
|
AMD Athlon64 4000+ |
140.6 |
|
AMD Athlon64 FX-60 |
143.6 |
|
AMD Athlon64 X2 5000+ |
133.2 |
|
AMD Athlon64 FX-62 |
151.3 |
|
Intel Pentium D 940 |
141.3 |
|
Intel Pentium D 940 (Overclocked to 4.4 GHz) |
149.6 |
|
Quake 4 is based on the same engine as Doom 3 and so it
is hardly surprising that we see similar performance increases from the Intel
Pentium D 940 processor and its' 2MB L2 cache. If you're a gamer, more L2 cache
is definitely worth the price.